Guild wars 2 sigil of air

broken image
broken image

It supposedly does less damage, but ignores the target’s armor, so I didn’t know if it would hold the advantage against heavily armored targets.Īnd even if the Blood sigil did hit for less than Fire, would the extra healing be worth it for such a low-health build? Adding to that, will it still damage the target if I am at full health already? Unfortunately, the Blood sigil doesn’t list the damage done in the combat log, so I can’t compare directly. The highest Flame Blast damage done that I saw was 916, but it was usually less than that, probably averaging in the 800’s. I couldn’t really tell much damage difference for the Fire sigil between the different size golems.

broken image

Power: 2,555 (including Assassin’s Signet)Ĭrit Chance: 52.8% (+7 with Side Strikes)Ĭrit Damage: 223.4% (240.1% when under Fury) I’m running a nearly complete glass cannon build… I’m debating on whether I should stick with the Sigil of Fire or switch to the Sigil of Blood. I’m trying to figure out the best sigil to use for my build, but I can’t seem to put 2 and 2 together from the wiki pages.